Mark's Knight
Story
After mark has been fired from the jam-making business, he found some work as a knight in a castle nearby.
Mark was told that he should guard the basement, but soon found his biggest enemy - notmark
He now clears floor after floor collecting coins and upgrading his sword, so he can fight off intruders easier.
Gameplay
- Move with WASD
- Left click to swing sword
- Right click to place bomb
- After all enemies have been defeated you can advance by walking to the lit up set of stairs
- Press "Reroll" to regenerate the level (Will remove one heart)
- Press "End" to kill mark and end your run
- After collecting 5 coins you can choose a random upgrade after clearing the stage
- The game doesn't end - you always play on a newly generated stage (except when you die or end the run)
Enemies
There are various enemies mark can encounter. Here is a list of them:
Notmark is the first enemy you encounter. Runs at you. Health: 3 Speed: Medium | |
Unmark is the second enemy. Runs at you. Health: 3 Speed: Fast | |
Rockmark is the third enemy. Immune to swords. Health: 2 Speed: Slow | |
Find more enemies in the game! |
Source Code here (Github)
Music by Scott Buckley
Status | Released |
Platforms | HTML5 |
Author | ErikGXDev |
Genre | Adventure |
Made with | Aseprite |
Tags | 2D, Dungeon Crawler, kaplay, Swords, Top Down Adventure |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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yes, there is something interesting
loved the graphics
nice game