Story

After mark has been fired from the jam-making business, he found some work as a knight in a castle nearby.

Mark was told that he should guard the basement, but soon found his biggest enemy - notmark

He now clears floor after floor collecting coins and upgrading his sword, so he can fight off intruders easier.

Gameplay

  • Move with WASD
  • Left click to swing sword
  • Right click to place bomb
  • After all enemies have been defeated you can advance by walking to the lit up set of stairs
  • Press "Reroll" to regenerate the level (Will remove one heart)
  • Press "End" to kill mark and end your run
  • After collecting 5 coins you can choose a random upgrade after clearing the stage
  • The game doesn't end - you always play on a newly generated stage (except when you die or end the run)

Enemies

There are various enemies mark can encounter. Here is a list of them:

Notmark is the first enemy you encounter. Runs at you.
Health: 3
Speed: Medium
Unmark is the second enemy. Runs at you.
Health: 3
Speed: Fast
Rockmark is the third enemy. Immune to swords.
Health: 2
Speed: Slow
Find more enemies in the game!


Source Code here (Github)

Music by Scott Buckley

Updated 27 days ago
StatusReleased
PlatformsHTML5
AuthorErikGXDev
GenreAdventure
Made withAseprite
Tags2D, Dungeon Crawler, kaplay, Swords, Top Down Adventure
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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loved the graphics

nice game